# SelectionExtension

Defalt selection helper extension. Handles object selection automatically, both visually and data wise. Optionally can highlight on hover. The extension automatically binds to:

  • ViewerEvent.ObjectClicked for selection detection.
  • ViewerEvent.ObjectDoubleClicked for focusing on objects
  • InputEvent.PointerMove for hover detection

WARNING

Requires an existing ICameraProvider implementation.

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Accessors

enabled options

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Methods

getSelectedObjects getSelectedNodes selectObjects unselectObjects

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Typedefs

SelectionExtensionOptions

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Constants

DefaultSelectionExtensionOptions

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Accessors

# enabled

get enabled(): boolean
set enabled(value: boolean)
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Enables/disables the extension.

Returns: boolean

# options

get options(): SelectionExtensionOptions
set options(value: SelectionExtensionOptions)
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Gets and sets the extension options.

Returns: SelectionExtensionOptions

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Methods

# getSelectedObjects

getSelectedObjects(): Array<Record<string, unknown>>
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Gets the currently selected raw objects.

Returns: Array< Record< string, unknown > >

# getSelectedNodes

getSelectedNodes(): Array<TreeNode>
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Gets the currently selected nodes.

Returns: Array< TreeNode >

# selectObjects

selectObjects(ids: Array<string>, multiSelect = false): void
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Programatically selects objects by ids.

Parameters

  • ids: Array< string >
  • optional multiSelect: Signals if this select needs to clear previous one or not

Returns: void

# unselectObjects

unselectObjects(ids?: Array<string>): void
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Programatically un-selects objects by ids.

Parameters

  • optional ids: Array< string >. If not specified everything gets unselected

Returns: void

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Typedefs

# SelectionExtensionOptions

interface SelectionExtensionOptions {
  selectionMaterialData: RenderMaterial & DisplayStyle & MaterialOptions;
  hoverMaterialData?: RenderMaterial & DisplayStyle & MaterialOptions;
}
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Options for configuring how the visual selection looks. If hoverMaterialData is not specified, there will be no hover effect.

TIP

The selection/hover material data is provided as an intersection between a RenderMaterial, a DisplayStyle and a MaterialOptions in order to accomodate all renderable types: triangles, lines and points.

  • selectionMaterialData: The material data for selection effect
  • hoverMaterialData: The material data for hover effect. If not specified, hover will not be enabled

#

Constants

# DefaultSelectionExtensionOptions

const DefaultSelectionExtensionOptions: SelectionExtensionOptions = {
  selectionMaterialData: {
    id: MathUtils.generateUUID(),
    color: 0x047efb,
    opacity: 1,
    roughness: 1,
    metalness: 0,
    vertexColors: false,
    lineWeight: 1,
    stencilOutlines: true,
    pointSize: 4,
  },
};
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